

- #Steam auth ticket has been canceled ctd gmod code#
- #Steam auth ticket has been canceled ctd gmod zip#
Local slays_left = tonumber(v:GetPData("slaynr_slays")) or 0 Hook.Add("TTTBeginRound", "SlayPlayersNextRound", function() Hook.Add( ULib.HOOK_UCLCHANGED, "ULXRoleNamesUpdate", updateRoles ) Local gamemode_error = "The current gamemode is not trouble in terrorest town" ? from the base ttt files that are provided with the ttt gamemode.
#Steam auth ticket has been canceled ctd gmod code#
? All code included is completely original or extracted ? Installation is as simple as any other addon - drag and drop into the addons folder.Ĭode: a-[=[.

#Steam auth ticket has been canceled ctd gmod zip#
You can download the addon at my GitHub repository or from the attached zip file. You can change the name of the category in the config inside the file. The commands should appear under the section named "Murder" in the xgui by default. !forcemurderer target - The equivalent to setting someone as the Murderer in the scoreboard, but in command form so you can allow admins to use it without them being a server admin.!unmapnr - Removes the current map change, if there is one.Warns players about the map change both when the command is run and at the end of the round. Does not trigger autoslays at the beginning of the round. !mapnr map - Sets the map to be changed to the map you specify at the beginning of the next round.I've disabled respawning spectators for now to prevent gamemode errors. !respawn target - Pretty obvious respawns the target.!givemagnum target - Gives the target the magnum (cannot be given to the Murderer).!unslaynr target - Removes all autoslays against the target.You can also specify exactly how many minutes the ban should last for, other settings can be changed in the file. You can apply cumulative bans, which decides whether or not the players ban time should be multiplied by the number of autoslays they are attempting to evade. If the player leaves with active autoslays it will automatically ban them (if you allow the setting). Rounds do not stack, you must specify the amount you want if you wish to add more - default is a single round. Prevents them from becoming the Murderer if they have any slays, meaning that rounds will not be cut short. !slaynr target - Sets the target to be slain at the beginning of the next round.

It includes several that I thought useful for my community's server: I made a few ULX commands for use specifically with the Murder gamemode.
